Bucks come from Bet Inc BB · dealer bot · chat /bj still works, boards don’t
bet 50 bucks on inferno · take N · lock stakes here · both confirm the winnerBiggest net winner of the week gets the crown, a badge and 500 bucks.
WASD move · arrows shoot · E next room when clear · F full screen
AFK hustle · Bet Bucks · street → mansion → moon → heat death
Next: Chop Shop
Z / ← left flipper · / / → right flipper · hold SPACE (or ↓) and let go to plunge · N nudges the table: three quick ones and it's TILT · P pauses.
Touch: tap the left or right half of the table to flip, hold PLUNGE to launch, NUDGE to bump.
Light every lane (flippers move the lights) for a multiplier and a mission. Shoot the saucer to start it. Clear every mission for WIZARD MODE.
Every game is an input log: BruNet replays it on the server and only a matching score counts.
Connect same colour. Loop or 8+ wipes the colour. 5+ drops a bomb. Ice takes two hits. Anchors fall to the floor.
Every 15th level is a WORLD BOSS: clear its weak colour for double damage, loops hit 1.5×, and it freezes dots every other turn.
ENDLESS: no goals, every 60 dots = +6 moves, chase your best. EDITOR: paint your own levels, playtest, save, share a code.
Daily board + first clear + every 5 clears + 3★ → crates. Quests: clear / loop / 3★.
⚔ WAR for playing: daily game quests, verified TERRA, FLIPPER and CAROM results, raids, records. 🧠 MIND for learning: Codex reviews, Lekkerdle, SCALE, Dots, Phalanx and CAROM puzzles. 🤝 SQUAD for each other: check-ins, chat, RSVPs, suggestions, gifts. 📡 SIGNAL for the real world: levels, the season pass, the sky, the TERRA campaign, and Patch Day, a cache for everybody online at every release.
Odds per cache: COMMON 60% · RARE 27% · EPIC 10% · LEGENDARY 2.5% · MYTHIC 0.5%, and the pity above is a promise: an EPIC or better in every 10, a LEGENDARY or better in every 60. Duplicates become dust; the Workshop crafts anything. Every roll is sealed (THE SEAL).
Use BruNet from Discord: /bru text:checkin, /bru text:bets, /bru text:take 3… as yourself.
Links are kinder than big local files: they keep the app fast.
Trace your avatar's outline into a holo badge — it marks you on the OPS starmap and the LORE maps.
Troops grow fastest with your bar near 42% and stop at the cap; land and cities raise the cap. Gold comes from land, cities and ports, and trade ships between ports pay both sides.
Attacking sends the share on the slider. Open land costs 3 troops a tile on plains, 4.6 on highlands, 7 in mountains; a nation's land also costs its troops per tile, more in hills, across rivers and ×2.4 near a fort. A front far from your capital and cities is slower and dearer (its supply % is in FRONTS), and a nation holds hardest at home. Two attacks meeting head on cancel out.
Across water a click sends a transport (three at sea at most), from your port, or from any coast losing a third. Encircle a pocket of land with no sea and it is annexed. The barrage (once every 3 minutes) burns troops but never takes land.
Seasons turn every 2½ minutes: winter slows a band of the map, a monsoon slows the sea. Click a nation to propose an alliance (five minutes); breaking one early makes you a traitor that everybody hunts. Bot nations have a temper: 🐢 turtle, ⚔ raider, ⚖ merchant, ⚓ admiral, and they gang up on whoever runs away with the map.
Recall an attack (✕) and three quarters come home. Right click or Esc leaves build mode.